// Create an empty object
const object1 = {};
// Create a unique symbol 'a'
a = Symbol('a');
// Retrieve or create a symbol with key 'b'
b = Symbol.for('b');
// Assign 'Carry' to the property keyed by symbol 'a'
object1[a] = 'Carry';
// Assign 'Marry' to the property keyed by symbol 'b'
object1[b] = 'Marry';
// Get an array of symbols belonging to object1
const objectSymbols = Object.getOwnPropertySymbols(object1);
// Output the length of the array containing symbols
console.log(objectSymbols.length);